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Test feedback needed for a multiplayer fighting game

Hi Friends,

I am indie developer and have recently launched a real-time, multiplayer, fighting game - Kung Fu Glory.

The game has single and multiplayer modes. I am looking for some feedback on the multiplayer mode. Most of the testing for multiplayer mode was done between co-located players. I am eager to find out the results of a fight between two remote players. 

The game is available at:

Any feedback would be highly appreciated.
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